‘The age of gameplay mechanics has already passed’ says Shadow of The Colossus director as he praises Katamari Damacy creator’s new game for not being systems-driven


Katamari Damacy creator Keita Takahashi is known for making unusual games, and his latest digital escapade To a T is no different. Players assume the role of a teenager stuck in a T-pose as they try to navigate everyday life via interactive scenes like brushing their teeth and eating breakfast.

Speaking at GamesCom LATAM earlier this year, Takahashi revelled in his own ridiculous concept. “It’s so stupid,” he said in a chat shown on FGS live. “No smart game design, game mechanic, nothing.”



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