Starship Troopers: Extermination implements a ‘total overhaul’ to its spawning system, adding a Left 4 Dead style AI director: ‘We realized that our original spawning system, while functional, was starting to show its limit’


Starship Troopers: Extermination has always had a bit of “we have Helldivers 2 at home” energy; ironic considering how much Helldivers 2 channels the tone and ideas of the Paul Verhoeven film Extermination is based upon. While I enjoyed Offworld’s large-scale, team-based multiplayer in my Starship Troopers: Extermination review, it was a frequently uneven experience beset by technical issues and the wrong kind of bugs.

Nonetheless, I’ve kept one eye on it since it launched last October, and its latest update sounds pretty nifty. Described by Offworld as “one of our biggest updates yet” patch 1.6 brings some major technical and mechanical changes to Extermination’s cooperative arachnid-blasting.



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