I’ve been obsessed with a single dialogue choice in an underappreciated Obsidian game for 10 years, so I tracked down the guy who wrote it to learn everything about my favorite joke in RPG history
For ten years, I’ve been obsessed with a single dialogue choice (really a collection of choices) at the beginning of Pillars of Eternity’s first expansion, The White March: Part One. Once you’ve finished beating back an ogre attack on the town of Stalwart, you’re free to poke around, meet the residents, accept side quests, all … Read more