Overwatch 2’s Wuyang is a DPS in disguise, and that could quickly become a problem


As part of a four-day hero trial, Overwatch 2’s latest hero, Wuyang, is available for testing ahead of his full debut in Season 18. After learning about his (totally not magical) ability to harness water like he’s straight out of Avatar: The Last Airbender, I jumped right in and put him to the test.

Given the comparatively small tank and support roster, it’s always a good day when we see something other than a new DPS arrive, as fun as they are. Well, it turns out that Wuyang is very much an off-support, with a kit that pushes him towards a very aggressive playstyle, while his healing often lacks. That’s not necessarily a bad thing, but it’s not a great thing either.

Wuyang is one of the most skill-intensive Overwatch characters we’ve seen so far, largely due to his unique primary fire. Spamming his water orbs makes little more than a splash, but taking the time to hold down the attack and guide it like a cruise missile significantly ups the damage. In this way, you’re heavily rewarded for your ability to both time your shots and track your targets in a way we’ve not seen in the game so far.

(Image credit: Blizzard Entertainment)

The one issue I can see cropping up going forward is that those who can master it will be a complete nuisance—especially since you can actually guide the orbs around corners. I’ve no doubt that we’ll be seeing plenty of clips like the one below in the future. However, due to the awkward nature of this attack, it’s much easier to use when you’re up close and personal, which generally means you’re not in a prime supportive position—creating a much bigger issue that’ll soon become apparent.



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