‘Maybe I’ve directed my last game,’ Dead Space creator Glen Schofield says after being unable to secure funding for his new project: ‘With the industry on pause, AAA feels like it’s a long ways away’


After a long career in videogames that took him from Ren and Stimpy and Rocky and Bullwinkle to Dead Space and The Callisto Protocol (seriously, check his credits), Glen Schofield might have finally reached the end of the line. In a message posted to LinkedIn (via VGC), Schofield said he’d been working on a new idea but “decided to walk away” after he couldn’t raise the funding he was looking for, and admitted that “maybe I’ve directed my last game.”

Schofield said he’d been “quietly” working on the project, which he described as “a new sub-genre of horror—not just horror, but something more” for the past eight months. A development budget of $17 million was set, “a small, talented crew” put together a prototype, and Schofield “started taking meetings.”



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