Hyper Light Breaker has shadow dropped a new update with floating islands, difficulty modifiers, a beefy new tank character, and a challenging duo boss that’s ‘technically 4 bosses’ depending on what order you beat them in


In a new trailer at the Gamescom edition of the Future Games Show, Heart Machine simultaneously revealed and launched the latest early access update to Hyper Light Breaker, which includes new systems, a playable character, a fresh boss, and floating islands in the open world. I got a chance to see the new additions in a hands-off gameplay presentation last week, and here are the topline changes:

  • A new ramen vendor and collectible ingredients for cooking noodle dishes that give single-run buffs.
  • “Glitch bar” difficulty system: Think Hades’ heat bar or Halo skulls, with most of the current modifiers focusing on enemy damage, stagger, and other numerical adjustments.
  • Sky Labs floating islands, which feature platforming challenges, wave fights, and unique loot.
  • New boss fight featuring a pair of gunslinging twins.
  • New playable character, a tanky, heavy-hitter type.

I was most excited for those Sky Labs⁠—Tears of the Kingdomy flying islands are one of the quickest ways to my heart in an open world. They certainly look cool, but right now fit in more as one-off challenge rooms rather than a full biome or system of islands. I only saw a challenge fight island during the demo, but Heart Machine lead producer Michael Clark mentioned there will also be platforming-centric ones too.

Hyper Light Breaker | Double Down Update Trailer – YouTube
Hyper Light Breaker | Double Down Update Trailer - YouTube


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