Elden Ring: Nightreign is getting a new ‘high difficulty mode’ in September, including an ‘endless battle for those seeking even greater thrills’


Back in 2024, as the soulslike difficulty discourse once again reared its silly head, Elden Ring director Hidetaka Miyazaki said FromSoft “could just crank the difficulty down,” but warned that doing so “would break the game itself.” That doesn’t seem to be a concern going the other direction, though, as Bandai Namco says a new “high-difficulty challenge mode” called Deep of Night is coming to Elden Ring: Nightreign in September.

Now, before we get too far into this, I know, Elden Ring and Elden Ring: Nightreign are two very different experiences: One an almost entirely solo soulslike, the other a co-op focused extraction game. So the analogy isn’t exact—difficulty becomes less of a pressing issue when you’re travelling with your own personal Let Me Solo Her—but even so I find the whole “We can’t go down, but we can sure as hell go up” approach quite funny.



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