Borderlands has been too hot, too cold, and will now be just right, says Randy Pitchford: ‘We can see those times we’ve gone too far’


Turns out, videogame development is a lot like porridge, and it can take a bit of fiddling to get things right. And if you think that doesn’t make sense, you might not be Randy Pitchford, who said something similar in a Future Games interview with the Gearbox boss himself.

Borderlands 4 creator: “This is the best game for NEW players” | FGS Best of gamescom – YouTube
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“With each game, we push boundaries,” Pitchford explains, “and we can see those times we’ve gone too far. Sometimes it’s in a game mechanic, sometimes it’s in the story decisions or tone decisions.”



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