All MMO quest journals are a massive waste of potential, except for FF14’s, which was good for exactly one storyline


Terminally Online

This is Terminally Online: PC Gamer’s very own MMORPG column. Every other week, I’ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we’ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.

My credentials? Well, I’ve had the fortune—or misfortune, if you will—to’ve been playing MMOs for most of my life, and I will be playing them until they no longer exist or until I am dead. In other words? I’m Terminally Online.

Ah, the MMO quest journal. Once designed to help players find objectives in an open world you had to explore on your own two feet, now… uh. Er. On second thought, why are they still here?

Don’t misunderstand me, I’m not sentimental enough to believe the old days were inherently better. I like following quest markers and bonking bad guys on the head as much as the next grinder—but I have to wonder what function the journal is filling now those days are gone, and whether it’s actually worth all the effort developers put into it.



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