Less than 2 months after releasing Tron: Catalyst, developer Bithell Games lays off the majority of full-time staff


The videogame industry took yet another shot to the gut today as Bithell Games, the developer of John Wick Hex and Tron: Catalyst, announced that it is laying off 11 employees after being “unable to secure a new larger scale project.” Studio founder Mike Bithell said the layoffs represent “the majority of our full-time staff.”

“It became clear leading up to the release of our most recent game that we were not immune to the challenges faced by many game development teams seeking funding partners in 2024 and 2025,” Bithell wrote on Bluesky. “We’ve fortunately been able to communicate these challenges ahead of time, and work with affected staff to ease departures as much as possible via severance packages.”

(Image credit: Mike Bithell)

Bithell Games was founded in 2013 following Mike Bithell’s success with the 2012 puzzle-platformer Thomas Was Alone. In the years since, the studio has released both small-scale indie games, including Volume and Quarantine Circular, and higher-visibility licensed fare like John Wick Hex and Tron: Catalyst.



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