‘No more James Sunderland’: After a successful Silent Hill 2 remake, Bloober Team is ready to move on and ‘treat ourselves’


It seems like only yesterday that Konami announced Bloober Team would be developing the Silent Hill 2 remake, a decision that, while at first questioned by horror fans, soon seemed like the right call once players actually got their hands on the remake.

But Bloober Team couldn’t just bask in the success of the Silent Hill 2 remake forever; no, there was a point during its development where it became clear that now was the time to move on to the next venture.

A monster at the end of a train carriage

(Image credit: Bloober Team)

“It was awesome, because we did Silent Hill because we felt ready to do Silent Hill,” lead writer Grzegorz Like tells me. “Then, when we were in production for Silent Hill, like two years in, we knew we needed to start developing this.” This being Cronos: The New Dawn.



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